Sven Vogel servostar
  • Joined on 2023-09-12
servostar/Neovim
my personal neovim configuration
Updated 2024-09-05 17:54:28 +00:00
Profile page repository
Updated 2024-08-30 21:03:43 +00:00
Yard is an funny programming language compiler written in pure Rust
Updated 2024-04-17 20:33:46 +00:00
servostar/K64
Kitty configuration for emulating the look and feel of the Commodore 64 (C64). Includes launch script, theme and font.
Updated 2024-04-15 20:43:59 +00:00
servostar/Shadertoy-Shaders
Repository for every shader I've written for shadertoy
Updated 2024-03-02 13:40:53 +00:00
servostar/gytebot
Updated 2024-02-23 09:37:21 +00:00
servostar/eruption
A physically based path tracing engine written in Rust. The project was a testing ground for my first Vulcan project and it works. Performance is bad but as a first test it did its job.
Updated 2024-02-23 09:37:10 +00:00
servostar/PainterlyUNO
Small C# application for creating and editing images, which then can be uploaded to an microcontroller which manages an matrix of LEDs
Updated 2024-02-23 09:37:00 +00:00
servostar/jpath
jpath Archived
A multithreaded path tracing engine implemented in Java version 1.19+. This application is meant to be a testing ground for the mathematical basis required to render a scene with pbr based shading using ray tracing.
Updated 2024-02-23 09:36:49 +00:00
servostar/NixOS
configuration of my nixos setups
Updated 2023-12-24 13:05:19 +00:00
servostar/Nix-Shells
Repository for useful nix shells for running various programs or environments under NixOS.
Updated 2023-11-17 11:45:03 +00:00
Rust library for general purpose fixed point arithmetic
Updated 2023-09-12 17:23:00 +00:00
Approximations of various mathematical functions for IEEE-754 (2008) floating-point arithmetic written in C. The approximations are mostly based on taylor series but other "hacked" solutions can be found that drastically increase performance at the cost of precision.
Updated 2023-09-12 17:19:18 +00:00