servostar / eruption
Archived
A physically based path tracing engine written in Rust. The project was a testing ground for my first Vulcan project and it works. Performance is bad but as a first test it did its job.
Updated 2024-02-23 09:37:10 +00:00
servostar / jpath
Archived
A multithreaded path tracing engine implemented in Java version 1.19+. This application is meant to be a testing ground for the mathematical basis required to render a scene with pbr based shading using ray tracing.
Updated 2024-02-23 09:36:49 +00:00