A physically based path tracing engine written in Rust. The project was a testing ground for my first Vulcan project and it works. Performance is bad but as a first test it did its job.
This repository has been archived on 2023-12-10. You can view files and clone it, but cannot push or open issues or pull requests.
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Sven Vogel dfbeebc0d8 fixed buffer inaccessible 2023-04-17 20:35:33 +02:00
.idea drawing a red quad 2023-04-06 15:40:50 +02:00
extra added extra files 2023-04-14 18:04:27 +02:00
res finished diffuse pathtracing 2023-04-17 20:02:22 +02:00
src fixed buffer inaccessible 2023-04-17 20:35:33 +02:00
.gitignore added files 2023-04-05 11:57:21 +02:00
Cargo.lock finished diffuse pathtracing 2023-04-17 20:02:22 +02:00
Cargo.toml finished diffuse pathtracing 2023-04-17 20:02:22 +02:00