Repository for every shader I've written for shadertoy
Go to file
Sven Vogel b90f60c7da added chromatic aberration and prepared restructoring by moving 2d filter to Image-Filtering 2023-06-30 11:19:43 +00:00
Blur-Filter fixed blur filter overview image path 2023-06-16 23:02:59 +02:00
Game-of-Life-3D Update 'Game-of-Life-3D/README.md' 2023-06-16 21:14:37 +00:00
John-Conway's-Game-of-Life:2D added src folder to projects, renamed blur-filter to be upper case 2023-06-09 14:44:18 +02:00
Optimized-Bilateral-Filter added src folder to projects, renamed blur-filter to be upper case 2023-06-09 14:44:18 +02:00
pbr-pathtracing Add 'pbr-pathtracing/README.md' 2023-05-22 11:13:23 +00:00
Image.glsl added chromatic aberration and prepared restructoring by moving 2d filter to Image-Filtering 2023-06-30 11:19:43 +00:00
LICENSE Initial commit 2023-05-21 17:15:17 +00:00
README.md added chromatic aberration and prepared restructoring by moving 2d filter to Image-Filtering 2023-06-30 11:19:43 +00:00
READMME.md added chromatic aberration and prepared restructoring by moving 2d filter to Image-Filtering 2023-06-30 11:19:43 +00:00
overview.png added chromatic aberration and prepared restructoring by moving 2d filter to Image-Filtering 2023-06-30 11:19:43 +00:00

README.md

Image-Filtering

About

This folder contains various filter that can be applied to 2D images. Every shader is written in GLSL and is supposed to deliver a simple handson sample implementation. With some filters even implementing some optimization measures such as quicker blurs or magic numbers instead of constant functions.

Content

  • Bilateral Filter
  • Chromatic Aberration