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PainterlyUNO/Matrix App/PregeneratedMods/generators/RandomPixels.cs

32 lines
980 B
C#

using System;
using System.Windows.Forms;
using Matrix_App.PregeneratedMods.reflection;
namespace Matrix_App.PregeneratedMods
{
public class RandomPixels : MatrixGifGenerator
{
[UiWidget]
[UiDescription(title: "Seed", description: "Just a seed for a bad deterministic random function")]
private int seed = 0;
protected override void ColorFragment(in int x, in int y, in float u, in float v, in int frame, out float r, out float g, out float b)
{
r = Next(frame, x, y);
g = Next(frame, x, y + 67);
b = Next(frame, x, y + 34968);
}
protected override void CreateUi(FlowLayoutPanel anchor, update invokeGenerator)
{
}
private float Next(int frame, int x, int y)
{
var k = MathF.Sin(frame * 2356f + (x + y) * 5334f + (y * x) * 534f + 78.0f + seed * 435f) * 567f;
return k - MathF.Floor(k);
}
}
}