using System; using System.Windows.Forms; using Matrix_App.PregeneratedMods.reflection; namespace Matrix_App.PregeneratedMods { public class RandomPixels : MatrixGifGenerator { [UiWidget] [UiDescription(title: "Seed", description: "Just a seed for a bad deterministic random function")] private int seed = 0; protected override void ColorFragment(in int x, in int y, in float u, in float v, in int frame, out float r, out float g, out float b) { r = Next(frame, x, y); g = Next(frame, x, y + 67); b = Next(frame, x, y + 34968); } protected override void CreateUi(FlowLayoutPanel anchor, update invokeGenerator) { } private float Next(int frame, int x, int y) { var k = MathF.Sin(frame * 2356f + (x + y) * 5334f + (y * x) * 534f + 78.0f + seed * 435f) * 567f; return k - MathF.Floor(k); } } }