using System; namespace Matrix_App.PregeneratedMods { public sealed class UvGrid : MatrixGifGenerator { protected override void ColorFragment(in int x, in int y, in float u, in float v, in int frame, out float r, out float g, out float b) { r = u; g = v; b = MathF.Sin(frame / (float) totalFrames * MathF.PI); } } }