Bug fixes
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5b90fee738
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979133f314
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@ -30,7 +30,7 @@ namespace Matrix_App
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public const int FilterPreviewWidth = 32;
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public const int FilterPreviewHeight = 32;
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public const int ArduinoSuccessByte = 21;
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public const int ArduinoSuccessByte = 75;
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public const int ArduinoCommandQueueSize = 2;
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public const int ArduinoReceiveBufferSize = 1 + 1 + 1 + MatrixLimitedWidth * MatrixLimitedHeight;
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@ -119,7 +119,13 @@ namespace Matrix_App
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Text = FieldWidgets.GetBetterFieldName(generator.GetType().Name)
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};
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button.Width = anchor.ClientSize.Width - button.Margin.Right - button.Margin.Left;
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button.Click += (sender, e) => OpenGeneratorUi(generator, matrix);
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button.Click += (sender, e) =>
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{
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lock (matrix)
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{
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OpenGeneratorUi(generator, matrix);
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}
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};
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button.Image = CreateSnapshot(generator);
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button.TextImageRelation = TextImageRelation.ImageBeforeText;
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button.TextAlign = ContentAlignment.MiddleRight;
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@ -73,10 +73,6 @@ namespace Matrix_App
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{
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Thread.CurrentThread.Interrupt();
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}
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catch (Exception)
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{
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// omit
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}
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}
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[SecurityPermissionAttribute(SecurityAction.Demand, ControlThread = true)]
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@ -524,8 +524,8 @@ namespace Matrix_App
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matrixView.SetPixelNoRefresh(x, y, pixel);
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gifBuffer[i][index * 3] = pixel.G;
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gifBuffer[i][index * 3 + 1] = pixel.R;
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gifBuffer[i][index * 3 + 0] = pixel.R;
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gifBuffer[i][index * 3 + 1] = pixel.G;
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gifBuffer[i][index * 3 + 2] = pixel.B;
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}
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}
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@ -547,8 +547,8 @@ namespace Matrix_App
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int index = x + y * bitmap.Width;
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gifBuffer[Timeline.Value][index * 3] = pixel.G;
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gifBuffer[Timeline.Value][index * 3 + 1] = pixel.R;
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gifBuffer[Timeline.Value][index * 3 + 0] = pixel.R;
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gifBuffer[Timeline.Value][index * 3 + 1] = pixel.G;
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gifBuffer[Timeline.Value][index * 3 + 2] = pixel.B;
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}
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}
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@ -633,8 +633,8 @@ namespace Matrix_App
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var color = matrixView.GetPixel(x, y);
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gifBuffer[Timeline.Value][tmp] = color.G;
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gifBuffer[Timeline.Value][tmp + 1] = color.R;
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gifBuffer[Timeline.Value][tmp + 0] = color.R;
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gifBuffer[Timeline.Value][tmp + 1] = color.G;
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gifBuffer[Timeline.Value][tmp + 2] = color.B;
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}
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}
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@ -756,13 +756,27 @@ namespace Matrix_App
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int width = data[0];
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int height = data[1];
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this.matrixWidth.Value = width;
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this.matrixHeight.Value = height;
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matrixWidth.Value = width;
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matrixHeight.Value = height;
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for (var x = 0; x < width * height * 3; x++)
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for (var y = 0; y < height; y++)
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{
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gifBuffer[0][x] = data[2 + x];
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for (var x = 0; x < width; x++)
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{
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var i0 = x * 3 + y * width * 3;
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var x1 = height - y - 1;
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var y1 = width - x - 1;
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var i1 = x1 * 3 + y1 * width * 3;
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// degamma
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gifBuffer[0][i0 + 0] = (byte) MathF.Sqrt(data[i1 + 0 + 2] / 258.0f * 65536.0f);
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gifBuffer[0][i0 + 1] = (byte) MathF.Sqrt(data[i1 + 1 + 2] / 258.0f * 65536.0f);
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gifBuffer[0][i0 + 2] = (byte) MathF.Sqrt(data[i1 + 2 + 2] / 258.0f * 65536.0f);
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}
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}
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Timeline.Value = 1;
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Timeline.Value = 0;
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}
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@ -836,7 +850,6 @@ namespace Matrix_App
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}
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}
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for (var i = 0; i < rgbImageData.Length; i++)
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{
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gammaImage[i] = (byte) (gammaImage[i] * gammaImage[i] * 258 >> 16);
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